Android卫星菜单效果的实现方法

 更新时间:2017年05月30日 11:18:36   作者:qq_35309007  
这篇文章主要介绍了Android卫星菜单效果的实现方法,需要的朋友可以参考下

Android小白第一次写博客,心情无比激动。下面给大家展示一下卫星菜单的实现。

1.简单介绍卫星菜单

在应用程序中,有很多展示菜单的方式,但其功能都是大同小异,这样一来,菜单的美观以及展示方式就显的尤为重要,卫星菜单就是很不错的一种。下面是本案例的gif图:

效果图 

2.学习本案例需要的知识点

(1)动画

(2)自定义ViewGroup

(3)自定义属性

a、attr.xml

b、在布局中使用自定义属性

c、在代码中获取自定义属性值

3.首先分析我们的卫星菜单需要那些自定义属性并书写代码

首先,菜单可以显示在屏幕的四个角,所以我们需要一个属性来确定它的位置,菜单在屏幕的四个角比较美观,在这里用到枚举。

其次,我们还需要一个展开半径,因此还需要自定义半径。

下面是attr.xml

<?xml version="1.0" encoding="utf-8"?>
<resources>
 <attr name="position">
  <enum name="left_top" value="0" />
  <enum name="left_bottom" value="1" />
  <enum name="right_top" value="2" />
  <enum name="right_bottom" value="3" />
 </attr>
 <attr name="radius" format="dimension"/>
 <declare-styleable name="SateMenu">
  <attr name="radius" />
  <attr name="position" />
 </declare-styleable>
</resources>

4.自定义ViewGroup

–继承ViewGroup 以相关属性

public class SateMenu extends ViewGroup implements View.OnClickListener {
 private int animationTime; //动画时间
 private int radius; //展开半径
 private int pos; //从自定义属性中获取的菜单位置
 private State state; //菜单状态
 private int l = 0, t = 0; //左上值
 private View centerBtn = null; //展开按钮
 private MenuItemListener menuItemListener; //菜单项点击监听
 private Position position; //枚举型菜单位置
 private enum Position { //位置枚举
  LEFT_TOP, LEFT_BOTTOM, RIGHT_TOP, RIGHT_BOTTOM
 }
 private enum State { //菜单状态枚举
  OPEN, COLSE
 }

–构造方法

public SateMenu(Context context) {
  //一个参数构造方法调用两个参数构造方法
  this(context, null);
 }
 public SateMenu(Context context, AttributeSet attrs) {
  //两个参数构造方法调用三个个参数构造方法
  this(context, attrs, 0);
 }
 public SateMenu(Context context, AttributeSet attrs, int defStyleAttr) {
  super(context, attrs, defStyleAttr);
  animationTime = 500; //设置动画展开时间
  TypedArray a = context.getTheme().obtainStyledAttributes(attrs, R.styleable.SateMenu, defStyleAttr, 0); //获取自定义属性值集合
  radius = (int) a.getDimension(R.styleable.SateMenu_radius,
    TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 100, getResources().getDisplayMetrics())); //获取半径并转化为像素值
  state = State.COLSE; //设置菜单默认关闭
  pos = a.getInt(R.styleable.SateMenu_position, 0); //获取位置
  //将位置转化为枚举值 (这样就把无意义的int转化为有意义的枚举值)
  switch (pos) {
   case 0:
    position = Position.LEFT_TOP;
    break;
   case 1:
    position = Position.LEFT_BOTTOM;
    break;
   case 2:
    position = Position.RIGHT_TOP;
    break;
   case 3:
    position = Position.RIGHT_BOTTOM;
    break;
  }
 }

–重写onMeasure方法

@Override
 protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
  super.onMeasure(widthMeasureSpec, heightMeasureSpec);
  int count = getChildCount();
  //测量子view
  for (int i = 0; i < count; i++) {
   measureChild(getChildAt(i), widthMeasureSpec, heightMeasureSpec);
  }
 }

–重写onLayout方法

 @Override
 protected void onLayout(boolean changed, int l, int t, int r, int b) {
  if (changed)
   btnLayout();
 }
 private void btnLayout() {
  centerBtn = getChildAt(0);
  if (position == Position.RIGHT_BOTTOM || position == Position.RIGHT_TOP) {
   //如果菜单设置在屏幕的右侧,那么展开按钮的l值=ViewGroup宽度-按钮宽度
   l = getMeasuredWidth() - centerBtn.getMeasuredWidth();
  }
  if (position == Position.LEFT_BOTTOM || position == Position.RIGHT_BOTTOM) {
   //如果菜单设置在屏幕的下边,那么展开按钮的t值=ViewGroup高度-按钮高度
   t = getMeasuredHeight() - centerBtn.getMeasuredHeight();
  }
  //设置展开按钮位置
  centerBtn.layout(l, t, l + centerBtn.getMeasuredWidth(), t + centerBtn.getMeasuredHeight());
  childBtnlayout(); //设置子按钮位置
  centerBtn.setOnClickListener(this);
 }

–设置子按钮位置需要一点点数学知识,下面我以主菜单在右下角为例,画一个简图,图片对应右侧第一个公式

这里写图片描述

 private void childBtnlayout() {
  int childMuneCount = getChildCount() - 1;
  //角度等于90度/子按钮个数-1
  float a = (float) (Math.PI / 2 / (childMuneCount - 1));
  int cl, ct; //分别是子按钮的 左 上 
  for (int i = 0; i < childMuneCount; i++) {
   if (position == Position.RIGHT_BOTTOM || position == Position.RIGHT_TOP) {
    cl = (int) (l - radius * Math.cos(i * a));
   } else {
    cl = (int) (l + radius * Math.cos(i * a));
   }
   if (position == Position.LEFT_TOP || position == Position.RIGHT_TOP) {
    ct = (int) (t + radius * Math.sin(i * a));
   } else {
    ct = (int) (t - radius * Math.sin(i * a));
   }
   View childView = getChildAt(i + 1);
   childView.layout(cl, ct, cl + childView.getMeasuredWidth(), ct + childView.getMeasuredHeight());
   childView.setOnClickListener(this);
   childView.setTag(i);
   childView.setVisibility(View.GONE);
  }
 }

–动画的展开与关闭,这里没有用属性动画,原理是:当用户关闭菜单的时候,将子按钮隐藏,打开才打的时候在把子按钮显示出来

 private void changeState() {
  int childMuneCount = getChildCount() - 1;
  //设置展开按钮旋转动画
  Animation animation = new RotateAnimation(0, 360, centerBtn.getMeasuredWidth() / 2, centerBtn.getMeasuredHeight() / 2);
  animation.setDuration(animationTime);
  centerBtn.setAnimation(animation);
  animation.start();
  View childView;
  //子按钮有两个动画(位移、旋转),所以这里用到动画集,这里也涉及到一些数学知识,和之前设置子按钮位置差不多
  AnimationSet animationSet;
  Animation translateAnimation;
  Animation rotateAnimation;
  int cl, ct;
  float a = (float) (Math.PI / 2 / (childMuneCount - 1));
  if (state == State.OPEN) {
   state = State.COLSE;
   for (int i = 0; i < childMuneCount; i++) {
    if (position == Position.RIGHT_BOTTOM || position == Position.RIGHT_TOP)
     cl = (int) (radius * Math.cos(i * a));
    else
     cl = (int) (-radius * Math.cos(i * a));
    if (position == Position.LEFT_TOP || position == Position.RIGHT_TOP)
     ct = (int) (-radius * Math.sin(i * a));
    else
     ct = (int) (radius * Math.sin(i * a));
    childView = getChildAt(i + 1);
    childView.setVisibility(View.GONE);
    translateAnimation = new TranslateAnimation(0, cl, 0, ct);
    translateAnimation.setDuration(animationTime);
    rotateAnimation = new RotateAnimation(0, 360, childView.getMeasuredHeight() / 2, childView.getMeasuredHeight() / 2);
    rotateAnimation.setDuration(animationTime);
    animationSet = new AnimationSet(true);
    animationSet.addAnimation(rotateAnimation);
    animationSet.addAnimation(translateAnimation);
    childView.setAnimation(animationSet);
    animationSet.start();
    childView.setVisibility(View.GONE);
   }
  } else {
   state = State.OPEN;
   for (int i = 0; i < childMuneCount; i++) {
    if (position == Position.RIGHT_BOTTOM || position == Position.RIGHT_TOP)
     cl = (int) (radius * Math.cos(i * a));
    else
     cl = (int) (-radius * Math.cos(i * a));
    if (position == Position.LEFT_TOP || position == Position.RIGHT_TOP)
     ct = (int) (-radius * Math.sin(i * a));
    else
     ct = (int) (radius * Math.sin(i * a));
    childView = getChildAt(i + 1);
    childView.setVisibility(View.GONE);
    translateAnimation = new TranslateAnimation(cl, 0, ct, 0);
    translateAnimation.setDuration(animationTime);
    rotateAnimation = new RotateAnimation(360, 0, childView.getMeasuredHeight() / 2, childView.getMeasuredHeight() / 2);
    rotateAnimation.setDuration(animationTime);
    animationSet = new AnimationSet(true);
    animationSet.addAnimation(rotateAnimation);
    animationSet.addAnimation(translateAnimation);
    childView.setAnimation(animationSet);
    animationSet.start();
    childView.setVisibility(View.VISIBLE);
   }
  }
 }

–写到这里我们的卫星菜单已经可以展现出来的,运行一下,效果还是不错的。美中不足的是,子按钮还没有点击事件,下面我们就将这个小小的不足补充一下。我们可以通过给子按钮添加点击事件来监听它,但点击之后要做的事情不可能写在ViewGroup中,这就需要用接口进行回调。大家看一下在设置子按钮位置的时候有这样一句代码 childView.setTag(i); 它的目的就是给子按钮添加索引,接下来看一下具体怎样实现的。

 @Override
 public void onClick(View v) {
  if (v.getId() == centerBtn.getId()) {
   changeState();
  } else {
   if (menuItemListener != null) {
    menuItemListener.onclick((Integer) v.getTag());
   }
  }
 }
 public interface MenuItemListener {
  void onclick(int position);
 }
 public void setMenuItemListener(MenuItemListener menuItemListener) {
  this.menuItemListener = menuItemListener;
 }

–到这里我们已经完全实现了卫星菜单的所有功能,但大家有没有发现,一些菜单在展开之后,我们点击其他区域,菜单会自动收起来,所以我们还要给我们的ViewGroup添加onTouchEvent事件,在菜单展开的时候,他把菜单收起来,并将此次点击拦截。

 @Override
 public boolean onTouchEvent(MotionEvent event) {
  if (state == State.OPEN) {
   changeState();
   return true; //拦截
  }
  return super.onTouchEvent(event);
 }

5.下面试用一下我们编写的卫星菜单,看一下成果。

activity_main.xml

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
 xmlns:tools="http://schemas.android.com/tools"
 xmlns:wzw="http://schemas.android.com/apk/res/com.satemenudemo"
 android:layout_width="match_parent"
 android:layout_height="match_parent">
 <com.satemenudemo.SateMenu
  android:id="@+id/menu_id"
  android:layout_width="match_parent"
  android:layout_height="match_parent"
  android:layout_margin="3dp"
  wzw:position="right_bottom"
  wzw:radius="150dp">
  <ImageButton
   android:id="@+id/center_btn"
   android:layout_width="40dp"
   android:layout_height="40dp"
   android:background="@drawable/add" />
  <ImageButton
   android:id="@+id/menu1"
   android:layout_width="wrap_content"
   android:layout_height="wrap_content"
   android:background="@drawable/find" />
  <ImageButton
   android:id="@+id/menu2"
   android:layout_width="wrap_content"
   android:layout_height="wrap_content"
   android:background="@drawable/shop" />
  <ImageButton
   android:id="@+id/menu3"
   android:layout_width="wrap_content"
   android:layout_height="wrap_content"
   android:background="@drawable/people" />
  <ImageButton
   android:id="@+id/menu4"
   android:layout_width="wrap_content"
   android:layout_height="wrap_content"
   android:background="@drawable/love" />
 </com.satemenudemo.SateMenu>
</RelativeLayout>

MainActivity.java

public class MainActivity extends Activity {
 @Override
 protected void onCreate(Bundle savedInstanceState) {
  super.onCreate(savedInstanceState);
  setContentView(R.layout.activity_main);
  SateMenu sateMenu = (SateMenu) findViewById(R.id.menu_id);
  sateMenu.setMenuItemListener(new SateMenu.MenuItemListener() {
   @Override
   public void onclick(int position) {
    Toast.makeText(MainActivity.this, "-- "+position, Toast.LENGTH_SHORT).show();
   }
  });
 }
}

以上所述是小编给大家介绍的Android卫星菜单效果的实现方法,希望对大家有所帮助,如果大家有任何疑问欢迎给我留言,小编会及时回复大家的!

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