python实现音乐播放器 python实现花框音乐盒子
更新时间:2020年02月25日 13:49:30 作者:李兴球
这篇文章主要为大家详细介绍了python实现音乐播放器,实现花框音乐盒子,文中示例代码介绍的非常详细,具有一定的参考价值,感兴趣的小伙伴们可以参考一下
本文实例为大家分享了python实现音乐播放器的具体代码,供大家参考,具体内容如下
"""这是一个用海龟画图模块和pygame的混音模块制作的简易播放器。 作者:李兴球,日期:2018/8/26""" from turtle import * def init_screen(): """初始化屏幕""" screen = Screen() screen.setup(width,height) screen.bgpic("舞台.png") screen.title(gametitle) screen.delay(0) return screen def init_mixer(): """初始化混音器,注意在函数内部导入的模块的作用范围""" have_pygame = False try: import pygame pygame.mixer.init() have_pygame = True except: pygame = None return have_pygame ,pygame class Button(Turtle): """按钮类,每个按钮有两张图片,自带音乐""" def __init__(self,costume_list,x,y,music,width,height): Turtle.__init__(self,visible=False) self.penup() self.costume_list = costume_list # 造型列表 self.costume_index = 0 # 造型初始索引号 self.shape(self.costume_list[self.costume_index]) # 设置造型为索引为0的图 self.goto(x,y) self.width = width self.height = height self.left = x - width/2 # 左边x坐标 self.right = x + width/2 # 右边x坐标 self.top = y + height/2 # 上边y坐标 self.bottom = y - height/2 # 下边y坐标 self.music = music self.showturtle() self.onclick(self.play) # 单击按钮调用play方法 def play(self,x,y): """先停止音乐再播放音乐""" pygame.mixer.music.stop() # 停止正在播放的音乐 pygame.mixer.music.load(self.music) screen.title(gametitle + ",正在播放:" + self.music) pygame.mixer.music.play(-1,0) # -1表示循环播放,0表示从头开始播放 def onmousemove(self,event): """判断鼠标指针是否在按钮坐标范围内""" pass def make_button(): """加载资源,生成播放按钮""" c1_list = ("Losing_Sleep0.gif","Losing_Sleep1.gif") [screen.addshape(image) for image in c1_list] music1 = "Alan Walker - Losing Sleep.mp3" b1 = Button(c1_list,-250,0,music1,200,150) screen.cv.bind("<Motion>",b1.onmousemove,add=True) c2_list = ("和兰花在一起0.gif","和兰花在一起1.gif") [screen.addshape(image) for image in c2_list] music2 = "Yanni - With An Orchid.mp3" b2 = Button(c2_list,00,0,music2,200,150) screen.cv.bind("<Motion>",b2.onmousemove,add=True) c3_list = ("Faded0.gif","Faded1.gif") [screen.addshape(image) for image in c3_list] music3 = "Alan Walker - Faded (纯音乐).wav" b3 = Button(c3_list,250,0,music3,200,150) screen.cv.bind("<Motion>",b3.onmousemove,add=True) c4_list = ("兰贵人0.gif","兰贵人1.gif") [screen.addshape(image) for image in c4_list] music4 = "胡伟立-兰贵人.mp3" b4 = Button(c4_list,-250,-200,music4,200,150) screen.cv.bind("<Motion>",b4.onmousemove,add=True) c5_list = ("Spectre0.gif","Spectre1.gif") [screen.addshape(image) for image in c5_list] music5 = "Alan Walker - Spectre.mp3" b5 = Button(c5_list,0,-200,music5,200,150) screen.cv.bind("<Motion>",b5.onmousemove,add=True) c6_list = ("新古典主义0.gif","新古典主义1.gif") [screen.addshape(image) for image in c6_list] music6 = "新古典主义-组曲.mp3" b6 = Button(c6_list,250,-200,music6,200,150) screen.cv.bind("<Motion>",b6.onmousemove,add=True) if __name__ == "__main__": gametitle = "花框音乐盒" width,height = 800,600 screen = init_screen() mixer_success,pygame = init_mixer() if mixer_success: print("成功初始化混音器。") else: print("初始化混音器出现问题。") make_button() screen.mainloop()
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。
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