Android实现指针刻度转盘
更新时间:2020年08月17日 10:26:26 作者:cyfxiaochen
这篇文章主要为大家详细介绍了Android实现指针刻度转盘,文中示例代码介绍的非常详细,具有一定的参考价值,感兴趣的小伙伴们可以参考一下
本文实例为大家分享了Android实现指针刻度转盘的具体代码,供大家参考,具体内容如下
一. 先上个效果图,实现如图所示刻度转盘和2个文本的绘制,最后1个刻度绘制的比较长一些(后期会添加动画效果,未完待续…):
二. 话不多说,上代码,Timber可使用Log代替,也可根据自身需求将配置属性放到attrs.xml中去:
package com.landleaf.householdtype.widget; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.util.AttributeSet; import android.util.Log; import android.view.View; import androidx.annotation.Nullable; import timber.log.Timber; public class PanelTempCircle extends View { private static final String TAG = PanelTempCircle.class.getSimpleName(); //#EFEFEF //#47C496 private Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG); //画笔宽度,线段长度,最后一条大线条的长度 比其他线段长的长度 private int strokeWidth = 7, lineLength = 40, maxLineLength = 10; //绘制文本距离圆 private int txtMargin = 10; //中心点坐标 private int centerX, centerY; //内圆半径,外圆半径 private int innerRadius, outRadius; //绘制文本 private String leftText = "0", rightText = "30"; //绘制文本的字体大小 private int textSize = 25; //背景 or 进度条颜色 private int colorBackground = Color.parseColor("#EFEFEF"); private int colorProgress = Color.parseColor("#18C8C7"); private int colorText = Color.parseColor("#999999"); float fullAngle = 180f; float cutAngle = 90f; //每个线段相隔的宽度 private static final int perAngle = 6; private int startAngle = -12; public PanelTempCircle(Context context) { super(context); initPaint(context, null); } public PanelTempCircle(Context context, @Nullable AttributeSet attrs) { super(context, attrs); initPaint(context, attrs); } private void initPaint(Context context, AttributeSet attrs) { paint.setStrokeCap(Paint.Cap.ROUND); paint.setTextSize(textSize); paint.setStrokeWidth(strokeWidth); paint.setTextAlign(Paint.Align.CENTER); paint.setColor(colorBackground); } public PanelTempCircle(Context context, @Nullable AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); initPaint(context, attrs); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); drawCircle(startAngle, 60, canvas, paint); } private void drawCircle(float startAngle, float endAngle, Canvas canvas, Paint paint) { for (float i = startAngle; i <= fullAngle - startAngle; i = i + perAngle) { //-12.-6,0,6....180,186,192 //得出坐标 int startM, startN, endM, endN, startX, startY, endX, endY; int startPaintRadius = innerRadius; int endPaintRadius = outRadius; float currentAngle = i; if (i <= 0) { currentAngle = Math.abs(i); } else if (currentAngle > fullAngle) { currentAngle = i - fullAngle; } //当前进度=结束进度 if (i == endAngle) { startPaintRadius = innerRadius - maxLineLength; endPaintRadius = outRadius + maxLineLength; } //起始点 double angleSin = Math.sin(Math.PI * (Math.abs(currentAngle) / fullAngle)); //起始点 高度 宽度 startM = (int) (angleSin * startPaintRadius); startN = (int) Math.sqrt(Math.pow(startPaintRadius, 2) - Math.pow(startM, 2)); //结束点 高度 宽度 endM = (int) (angleSin * endPaintRadius); endN = (int) Math.sqrt(Math.pow(endPaintRadius, 2) - Math.pow(endM, 2)); // Log.i(TAG, startM + "," + startN + "," + endM + "," + endN); //获得起始点和结束点的坐标 if (i < 0) { //第三象限 startX = centerX - startN; endX = centerX - endN; startY = centerY + startM; endY = centerY + endM; } else if (i > fullAngle) { //第二象限 startX = centerX + startN; endX = centerX + endN; startY = centerY + startM; endY = centerY + endM; } else { if (i < cutAngle) { //第四象限 startX = centerX - startN; endX = centerX - endN; startY = centerY - startM; endY = centerY - endM; } else { //第一象限 startX = centerX + startN; endX = centerX + endN; startY = centerY - startM; endY = centerY - endM; } } //设置线条绘制颜色 if (i <= endAngle) { paint.setColor(colorProgress); } else { paint.setColor(colorBackground); } canvas.drawLine(startX, startY, endX, endY, paint); //判断是否需要绘制文本 if (i == startAngle) { int textWidth = getTextWidth(paint, leftText); paint.setColor(colorText); canvas.drawText(leftText, startX + textWidth + txtMargin, startY, paint); Timber.tag(TAG).i("绘制左侧文本:" + (startX + textWidth + txtMargin) + "," + startY); } if (i == fullAngle - startAngle) { int textWidth = getTextWidth(paint, rightText); paint.setColor(colorText); canvas.drawText(rightText, startX - textWidth - txtMargin, startY, paint); Timber.tag(TAG).i("绘制右侧文本:" + (startX - textWidth - txtMargin) + "," + startY); } } } public int getTextWidth(Paint paint, String str) { int iRet = 0; if (str != null && str.length() > 0) { int len = str.length(); float[] widths = new float[len]; paint.getTextWidths(str, widths); for (int j = 0; j < len; j++) { iRet += (int) Math.ceil(widths[j]); } } return iRet; } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); innerRadius = (getMeasuredWidth() - lineLength * 2 - maxLineLength * 2) / 2; outRadius = lineLength + innerRadius; Timber.tag(TAG).i("内圈半径:" + innerRadius + ",外圈半径:" + outRadius); centerX = outRadius + maxLineLength; centerY = outRadius + maxLineLength; Timber.tag(TAG).i("中心坐标:(x=" + centerX + ",y=" + centerY + ")"); int heightMode = MeasureSpec.getMode(heightMeasureSpec); if (heightMode == MeasureSpec.AT_MOST) { double angleSin = Math.sin(Math.PI * (Math.abs(startAngle) / fullAngle)); int endPaintRadius = outRadius + maxLineLength; int height = (int) (endPaintRadius + angleSin * endPaintRadius); setMeasuredDimension(widthMeasureSpec, height); } } }
三. xml中使用方式:
说明:主要申明宽度即可,高度会在代码中进行计算;
<com.landleaf.householdtype.widget.PanelTempCircle android:id="@+id/mptc_set_temp" android:layout_width="270dp" android:layout_height="wrap_content" app:layout_constraintBottom_toTopOf="@+id/tvHumidity" app:layout_constraintEnd_toEndOf="parent" app:layout_constraintStart_toStartOf="parent" app:layout_constraintTop_toTopOf="parent" app:layout_constraintVertical_bias="0.3" />
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。
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