帝国时代2:被遗忘的帝国HD v3.5 升级档+ALS破解补丁

  • 游戏大小:66.67MB
  • 游戏语言:简体中文
  • 游戏类型:国产软件
  • 游戏授权:免费软件
  • 游戏类别:游戏补丁
  • 应用平台:Windows平台
  • 游戏官网:
  • 更新时间:2014-04-26
  • 网友评分:
360通过 腾讯通过 金山通过

情介绍

《帝国时代2:被遗忘的帝国HD》v3.5升级档+ALS破解补丁

使用说明:

1、解压缩
2、安装升级补丁到游戏目录
3、运行游戏

更新说明:

New Additions:

* Added Campaign 6.
* Added Intro and outro slide text for Campaign抯 1 ?4 in additional languages* .
* Added some new random map types for "capture the relic" mode.
* Speed changes through triggers are now percent based instead of absolute speed values (eg. 1 = 10%).

General Bug Fixing and features for upcoming AI adjustments:
* Players can no longer make buildings move by increasing their speed with a trigger.
* Campaign chat dialogues no longer overflow a buffer (increased the size of the buffer).
* Text positioning on some Forgotten intro slides in various languages has been adjusted.
* AI players are now more likely to attack players that control the hill in a "King of the Hill" game.
* The AI has been reprimanded for overzealously constructing buildings in the Attila the Hun campaign.
* The "STEPPE-MAP" AI symbol is now defined when playing on a Steppe-type random map.
* Dead monks carrying a relic in "capture the relic" mode no longer have line of sight issues.
* Range change triggers now also change search radius and line of sight.
* When the host of a lobby is sent an invitation to another lobby an error message now appears to reduce 'dead lobies' being listed.
* Dropped players are now able to join saved games that they participated in before dropping.
* Text input panels should no longer appear over the Steam interface.
* The in-game music no longer plays when saving and exiting a multiplayer game.
* Players who start a quick match lobby with the "any?size will now be matched correctly with others.
* When the AI is attacking a boar, villagers that are too low in health will not be sent.
* When the AI is attacking a boar, the villager being attacking will garrison in the nearest town center.
* Players should now see restore lobbies of games in which they participated in the lobby browser.
* AI names will now be set correctly when multiple AIs have their civilization set to "mirror".
* When AIs are assigning forward builders the game no longer crashes.
* When players spam the chat window the game no longer crashes, still, nobody likes spammers - be nice.
* The focus-player and target-player wildcards should now work correctly (in AI scripts).
* Monasteries no longer appear in capture the relic maps.
* We like people being friendly, but players no longer spawn too close together in Hill Fort capture the relic games.
* Players no longer spawn in odd places when "team together" was disabled.
* Filter dropdowns should be filled correctly when returning to the lobby after previously switching to the "skill" filter in the multiplayer lobby.
* Buildings that are marked as "invulnerable" now get unit AIs (This fixes an issue where AI players could not build monks out of monasteries in "capture the relic" mode).
* Up-pending-objects should now handle unit line types correctly (This should fix a crash players were seeing when the AI reached Imperial age).
* Dead monks carrying a relic in "capture the relic" mode will now issue a notification that the relic was dropped.
* Placing the mouse over the edge of the screen no longer causes the "resize" cursor to continue displaying until the user placed the mouse over the game world.
* Loading a saved game from a campaign with custom unit names no longer causes those unit names to become "Select the Outpost to fire the Trebs".
* Refreshing the lobby browser with the "friends" filter no longer displays games that are not created by their friends or that have already started.
* The game no longer receives lobby updates for lobbies that the player is no longer in (eg. renaming a quick match lobby no longer results in corrupted lobby options after starting a new lobby).
* Resolved several AI errors that caused games to crash.
* Tributes to neutral or enemy players functions properly in single player and disabled for multiplayer.

载地址

下载错误?【投诉报错】

气游戏

关文章

载声明

☉ 解压密码:www.jb51.net 就是本站主域名,希望大家看清楚,[ 分享码的获取方法 ]可以参考这篇文章
☉ 推荐使用 [ 迅雷 ] 下载,使用 [ WinRAR v5 ] 以上版本解压本站软件。
☉ 如果这个软件总是不能下载的请在评论中留言,我们会尽快修复,谢谢!
☉ 下载本站资源,如果服务器暂不能下载请过一段时间重试!或者多试试几个下载地址
☉ 如果遇到什么问题,请评论留言,我们定会解决问题,谢谢大家支持!
☉ 本站提供的一些商业软件是供学习研究之用,如用于商业用途,请购买正版。
☉ 本站提供的帝国时代2:被遗忘的帝国HD v3.5 升级档+ALS破解补丁资源来源互联网,版权归该下载资源的合法拥有者所有。