脚本制作 关于CS脚本的详解

  发布时间:2020-01-26 16:16:29   作者:佚名   我要评论
我们需要在CS游戏中执行了一系列命令,执行这一系列命令有一个过程,用一个命令把这一过程定义(alias)好,最后分配(bind)一个键位给这个命令,以后只要按分配好的键位,就可以实现这一过程

几个常用的作弊脚本:

1、一键买-枪

//ct 按o买ct枪

alias ct "buy;menuse-le-ct 8;menuse-le-ct 4;buy;menuse-le-ct 4;menuse-le-ct 3;buy;menuse-le-ct8;menuse-le-ct 2;buy;menuse-le-ct 8;menuse-le-ct 3;buy;menuse-le-ct 8;menuse-le-ct 3;buy;menuse-le-ct8;menuse-le-ct 4;buy;menuse-le-ct 6;buy;menuse-le-ct 7;buy;menuse-le-ct 8;menuse-le-ct 6;menuse-le-ct0"

bind o "ct"

-----------------------------------------

//t 按p买t枪

alias t "buy;menuse-le-ct 8;menuse-le-ct 4;buy;menuse-le-ct 4;menuse-le-ct 1;buy;menuse-le-ct8;menuse-le-ct 2;buy;menuse-le-ct 8;menuse-le-ct 3;buy;menuse-le-ct 8;menuse-le-ct 3;buy;menuse-le-ct8;menuse-le-ct 4;buy;menuse-le-ct 6;buy;menuse-le-ct 7;menuse-le-ct 0"

bind p t

-----------------------------------------

//通用 按i买常用物品

alias other "buy;menuse-le-ct 8;menuse-le-ct 3;buy;menuse-le-ct 8;menuse-le-ct 3;buy;menuse-le-ct8;menuse-le-ct 4;buy;menuse-le-ct 8;menuse-le-ct 6;buy;menuse-le-ct 8;menuse-le-ct 2;menuse-le-ct0"

bind i other

==========================================

2、//自动换枪

alias wsec ".slot2"

alias nop ";"

alias tch0 "alias sitch nop ;txt :[ autotch off ]:;alias tch tch1;init tch tch0"

alias tch1 "alias sitch wsec;txt :[ autotch on ]:;alias tch tch0;init tch tch1"

tch1

==========================================

3、//复活 按f10复活为t 按 f9复活为ctalias tspawn "kill; chooseteam; menuse-le-ct 6;chooseteam; menuse-le-ct 1; menuse-le-ct 1"

alias ctspawn "kill; chooseteam; menuse-le-ct 6; chooseteam; menuse-le-ct 2; menuse-le-ct2"

alias randomspawn "kill; chooseteam; menuse-le-ct 6; chooseteam; menuse-le-ct 5; menuse-le-ct5

alias revive "txt respawning;chooseteam;menuse-le-ct 6;chooseteam;menuse-le-ct5;randomskin"

alias randomskin "menuse-le-ct 5;later 0.1 #slot5;later 0.25 #slot5;later 0.5 slot5;later1.0 slot5"

alias countdown3 "txt == 3 ==;later 1 txt == 2 ==;later 2 txt == 1 =="

alias waitrevive "countdown3;later 3 if is alive nop else revive"

alias respawn_on "alias respawn_t respawn_off;txt respawn after dyingon; alias sigdead waitrevive"

alias respawn_off "alias respawn_t respawn_on ;txt respawn after dying off; aliassigdead"

respawn_off

bind f10 tspawn

bind f9 ctspawn

==========================================

4、//变身脚本:

这个脚本可以让t穿上ct的服装,ct穿上t的服装,并且可以通过cd,但使用后准星和自己的状态(血和子弹数量)都不会显示了,也不能买-枪和切换武器,每局开始也不必买-枪,但要扔掉枪后才能走动,扔枪后再捡回来就可以了,而且不是每幅地图都支持这个脚本(目前炸弹、aztec和italy可以用),某些地图你只能以旁观者进入或者从不同的地方掉下摔死......

1、复制以下的代码保存成bs.cfg(文件名字随便你自己)文件复制到cstrike目录下,如果你用作弊器,直接把代码复制到作弊器的cfg文件里,按键也可以自己绑定(第二步就略过不看)

2、进入游戏,看到地图介绍后点ok,不要选择ct或t,按~呼出控制台,输入exec bs.cfg后回车,再按~关闭控制台。或者在cstrike目录下找到autoexec.cfg,在其中添加一行execbs.cfg也可以。

3、按[再按t你就会成为一名穿上ct服装的t,按]再按i你就会成为一名穿上t服装的ct。

本脚本通过一切反作弊检测,不用作弊器单独载入后枪会没有准星,一局只能一开始用,如果想恢复,按m再选11或者22就可以了,如果想再变身,只能重连服务器


//skin script modified

alias ctskin "buyequip;wait;menuse-le-ct 1;menuse-le-ct 10;wait;menuse-le-ct10;wait;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct10"

bind t "ctskin"

alias tskin "buyequip;wait;menuse-le-ct 2;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct10;wait;menuse-le-ct 10;wait;menuse-le-ct

10;wait;menuse-le-ct 10;wait;menuse-le-ct 10"

bind i "tskin"

bind "[" "chooseteam;menuse-le-ct 1;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct10;wait;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct10"

bind "]" "chooseteam;menuse-le-ct 2;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct10;wait;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct10"

==========================================

5、//超级跳

alias +sjump "+jump;+duck"

alias -sjump "-jump;-duck"

bind space +sjump

==========================================

6、//自动改名 按j自动改名

alias defaultnickname "#name etalking|`zhuan.sha.zwqbi.d`" //changeyour default nickname

alias akname0 "defaultnickname"

alias akname1 "#name ~^etalking|ra41n4g$3-rmz0b|^~;alias akname akname2;later 1akname"

alias akname2 "#name ~^etalking|hq4-xl0$r1-c4t|^~;alias akname akname3;later 1akname"

alias akname3 "#name ~^etalking|l3-n4k1n49rbn4g|^~;alias akname akname4;later 1akname"

alias akname4 "#name ~^etalking|c$h3x0t3r$z0|^~;alias akname akname5;later 1 akname"

alias akname5 "#name ~^etalking|4dom$1-nqk9r|^~;alias akname akname6;later 1 akname"

alias akname6 "#name ~^etalking|$9uzx1n41i0rxk1|^~;alias akname akname7;later 1akname"

alias akname7 "#name ~^etalking|0$wun4z0rqn-$|^~;alias akname akname8;later 1 akname"

alias akname8 "#name ~^etalking|pqw$n4gm3m$1|^~;alias akname akname9;later 1 akname"

alias akname9 "#name ~^etalking|4$zw$-k1ck0r|^~;alias akname akname10;later 1 akname"

alias akname10 "#name ~^etalking|4nt1-1n4c4t0r|^~;alias akname akname11;later 1akname"

alias akname11 "#name ~^etalking|$t30lzw$-tzh%|^~;alias akname akname12;later 1akname"

alias akname12 "#name ~^etalking|k1cxk1n4m3|^~;alias akname akname13;later 1 akname"

alias akname13 "#name ~^etalking|n0o$zw$z0b1l|^~;alias akname akname14;later 1akname"

alias akname14 "#name ~^etalking|c0,qn-$0k1cl3|^~;alias akname akname15;later 1akname"

alias akname15 "#name ~^etalking|w4yzw$zp01n1t|^~;alias akname akname16;later 1akname"

alias akname16 "#name ~^etalking|41rzw$zw$0lf|^~;alias akname akname17;later 1akname"

alias akname17 "#name ~^etalking|g0nqz1n44l3$|^~;alias akname akname18;later 1akname"

alias akname18 "#name ~^etalking|n0-f3#,xs5$4rz|^~;alias akname akname19;later1 akname"

alias akname19 "#name ~^etalking|c0c4i1n42$n3|^~;alias akname akname20;later 1akname"

alias akname20 "#name ~^etalking|n0-n41n4m8$v|^~;alias akname akname21;later 1akname"

alias akname21 "#name ~^etalking|tzum$2-m4l9rbq0|^~;alias akname akname22;later1 akname"

alias akname22 "#name ~^etalking|gc!r4t$6npdm4|^~;alias akname akname23;later 1akname"

alias akname23 "#name ~^etalking|p1$$2-m4l9-0flf|^~;alias akname akname24;later1 akname"

alias akname24 "#name ~^etalking|l4ugh,xs51ng|^~;alias akname akname25;later 1akname"

alias akname25 "#name~^etalking|j4c!knpdm~@4$z$|^~;aliasakname akname26;later 1 akname"

alias akname26 "#name ~^etalking|rc1$1n4ulnpdm*,0r|^~;alias akname akname27;later1 akname"

alias akname27 "#name ~^etalking|gr4n2-m4l9tdp6a|^~;alias akname akname28;later1 akname"

alias akname28 "#name ~^etalking|gnpdm^4yl0vrtd|^~;alias akname akname29;later1 akname"

alias akname29 "#name~^etalking|pu$-$ay@)7npdm|^~;aliasakname akname30;later 1 akname"

alias akname30 "#name ~^etalking|f*1t$6l,xs5x!b7.|^~;alias akname akname31;later1 akname"

alias akname31 "#name ~^etalking|ca4b$21ck0-om|^~;alias akname akname32;later 1akname"

alias akname32 "#name ~^etalking|dq7-nnpdm~!l)$r|^~;alias akname akname33;later1 akname"

alias akname33 "#name ~^etalking|k2-m4l1ck09wb|^~;alias akname akname34;later 1akname"

alias akname34 "#name ~^etalking|c&h2-m4l90x0u3p|^~;alias akname akname35;later1 akname"

alias akname35 "#name ~^etalking|4dom$1ck01-nq|^~;alias akname akname36;later 1akname"

alias akname36 "#name ~^etalking|$9ut$6zx1i0r|^~;alias akname akname37;later 1akname"

alias akname37 "#name ~^etalking|0$wun2-m4l94z0r|^~;alias akname akname38;later1 akname"

alias akname38 "#name ~^etalking|pqw$t$6n4gm3|^~;alias akname akname39;later 1akname"

alias akname39 "#name ~^etalking|4$-k1cx1it$k0r|^~;alias akname akname40;later1 akname"

alias akname40 "#name ~^etalking|34t-/wolrt$|^~;alias akname akname41;later 1 akname"

alias akname41 "#name ~^etalking|ra1ck04g$3-rm|^~;alias akname akname42;later 1akname"

alias akname42 "#name ~^etalking|hq4-x2-m4l9l0$r|^~;alias akname akname43;later1 akname"

alias akname43 "#name ~^etalking|l3-t$6n4k9rb|^~;alias akname akname44;later 1akname"

alias akname44 "#name ~^etalking|c$hdelx0t3r|^~;alias akname akname45;later 1 akname"

alias akname45 "#name ~^etalking|gans2-m4l9ini-nq|^~;alias akname akname46;later1 akname"

alias akname46 "#name ~^etalking|$9uzx1it$60r|^~;alias akname akname47;later 1akname"

alias akname47 "#name ~^etalking|0$wu2-m4l9n4z0r|^~;alias akname akname48;later1 akname"

alias akname48 "#name ~^etalking|pqw$n4gm3|^~;alias akname akname49;later 1 akname"

alias akname49 "#name ~^etalking|4$-kt$61ck0r|^~;alias akname akname50;later 1akname"

alias akname50 "#name ~^etalking|34t-m$h0rt$|^~;alias akname akname51;later 1 akname"

alias akname51 "#name ~^etalking|ra4g2-m4l9$3-rm|^~;alias akname akname52;later1 akname"

alias akname52 "#name ~^etalking|hq4t$6-xl0$r|^~;alias akname akname53;later 1akname"

alias akname53 "#name ~^etalking|l3-nx1it$t$64k9rb|^~;alias akname akname54;later1 akname"

alias akname54 "#name ~^etalking|c$hx1it$wuliaot3r|^~;alias akname akname55;later1 akname"

alias akname55 "#name ~^etalking|4domx1it$$1-nq|^~;alias akname akname56;later1 akname"

alias akname56 "#name ~^etalking|$9uz2-m4l9xdel0r|^~;alias akname akname57;later1 akname"

alias akname57 "#name ~^etalking|0t$6$sp*|*|^~;alias akname akname58;later 1 akname"

alias akname58 "#name ~^etalking|pqw$nst$6hm3|^~;alias akname akname59;later 1akname"

alias akname59 "#name ~^etalking|4$-j2-m4l9ackk0r|^~;alias akname akname60;later1 akname"

alias akname60 "#name ~^etalking|kuk-x1it$m$h0rt$|^~;alias akname akname1;later1 akname"

alias akname_t1 "akname1;alias akname akname1;alias akname_t akname_t0;text antikickname:on"

alias akname_t0 "akname0;alias akname akname0;alias akname_t akname_t1;text antikickname:off"

alias akname_t "akname_t1"

bind j "akname_t"

==========================================

7、//开关式穿墙 按一下 x 开,再按一下关

alias auto_t auto_on

alias auto_on "alias auto_t auto_off; autowall 1; txt autowall on"

alias auto_off "alias auto_t auto_on; autowall 0; txt autowall off"

bind x auto_t

==========================================

8、//快速补充子弹 在自己基地按 e 可以补满所有子弹、手雷、闪光,也可以用在小步快走

alias i_ammo ".buyammo1;.buyammo1;.buyammo1;.buyammo1;.buyammo1;.buyammo2;.buyammo2;.buyammo2;.buyammo2;.buyammo2"

alias +reload1 "aspeed 1;i_ammo;#+reload;speed 1.8;wall 1;#cl_timeout 99999999999999"

alias -reload1 "#-reload;speed 1;aspeed 1"

bind e "+reload1"

==========================================

9、//大冲刺  按 v 可以调整自动开枪的加速度;按b 可以调整冲刺速度;按 q 可以加速冲刺并自动瞄准开枪,放开后按之前设置的加速度并取消自瞄开枪

alias sjsd1 "aspeed 6;#cl_timeout 99999999999999"

alias sjsd2 "aspeed 9;#cl_timeout 99999999999999"

alias sjsd3 "aspeed 12;#cl_timeout 99999999999999"

alias sjsd "sjsd1"

alias spoffjs1 "alias sjsd sjsd1;bind v spoffjs2;aspeed 6;#cl_timeout 99999999999999;txtaspeed 6"

alias spoffjs2 "alias sjsd sjsd2;bind v spoffjs3;aspeed 9;#cl_timeout 99999999999999;txtaspeed 9"

alias spoffjs3 "alias sjsd sjsd3;bind v spoffjs4;aspeed 12;#cl_timeout 99999999999999;txtaspeed 12"

alias sd1 "speed 90.0"

alias sd2 "speed 128.0"

alias sd3 "speed 256.0"

alias sd "sd3"

alias ss1 "alias sd sd1;bind b ss2;speed 90.0;txt speed 90"

alias ss2 "alias sd sd2;bind b ss3;speed 128.0;txt speed 128"

alias ss3 "alias sd sd3;bind b ss1;speed 256.0;txt speed 256"

alias jd "#+jump;#+duck;#+moveright;#wait;#wait;#wait;#wait;#wait;#wait;#wait;#wait;#wait;#wait;#wait;#wait;#wait;#wait;#wait;#wait;#-jump;#-duck;#-moveright"

alias +rush "aspeed 1;sd;shoot 1;aim 1;aswitch1;#cl_timeout 999999999999990;txt:rushon"

alias -rush "jd;sjsd;speed 1;shoot 0;aim 0;aswitch0;#cl_timeout 999999999999999;txt:rushoff"

bind v "spoffjs4"

bind b "ss3"

bind q "+rush"

==========================================

10、// 按 r 键 开/关雷达显示

alias radar_t radar_off

alias radar_off “alias radar_t radar_on; hideradar“

alias radar_on “alias radar_t radar_off; drawradar“

bind r "radar_t"

==========================================

11、//按 l 键改变准星颜色

alias ccc "adjust_crosshair"

bind l ccc

==========================================

12、//无后坐力

alias dev1 "developer 1"

alias dev0 "developer 0"

alias att "+attack"

alias +on "+attack; +lookdown"

alias -on "-attack; -lookdown"

alias em ""

alias antion "bind / antioff; wait; bind mouse1 r0; wait; bind , r0; wait; bind.r0; wait; bind mwheelup r0; wait; bind mwheeldown r0; dev1; echo no-recoil on;dev0"

alias antioff "bind mouse1 +attack; wait; bind , em; wait; bind . em; wait; bindmwheelup em; wait; bind mwheeldown em; wait; bind / antion; wait; dev1; echo no-recoiloff; dev0"

alias cl0 "cl_pitchspeed 0"

alias cl1 "cl_pitchspeed 0.5"

alias cl2 "cl_pitchspeed 1"

alias cl3 "cl_pitchspeed 1.5"

alias cl4 "cl_pitchspeed 2"

alias cl5 "cl_pitchspeed 2.5"

alias cl6 "cl_pitchspeed 3"

alias cl7 "cl_pitchspeed 3.5"

alias cl8 "cl_pitchspeed 4"

alias cl9 "cl_pitchspeed 4.5"

alias cl10 "cl_pitchspeed 5"

alias cl11 "cl_pitchspeed 5.5"

alias cl12 "cl_pitchspeed 6"

alias cl13 "cl_pitchspeed 6.5"

alias cl14 "cl_pitchspeed 7"

alias cl15 "cl_pitchspeed 7.5"

alias cl16 "cl_pitchspeed 8"

alias cl17 "cl_pitchspeed 8.5"

alias cl18 "cl_pitchspeed 9"

alias cl19 "cl_pitchspeed 9.5"

alias cl20 "cl_pitchspeed 10"

alias cl21 "cl_pitchspeed 11"

alias cl22 "cl_pitchspeed 12"

alias cl23 "cl_pitchspeed 13"

alias cl24 "cl_pitchspeed 14"

alias cl25 "cl_pitchspeed 15"

alias cl26 "cl_pitchspeed16"

alias cl27 "cl_pitchspeed 17"

alias cl28 "cl_pitchspeed 18"

alias cl29 "cl_pitchspeed 19"

alias cl30 "cl_pitchspeed 20"

alias cl31 "cl_pitchspeed 22"

alias cl32 "cl_pitchspeed 24"

alias cl33 "cl_pitchspeed 26"

alias cl34 "cl_pitchspeed 28"

alias cl35 "cl_pitchspeed 30"

alias cl36 "cl_pitchspeed 32"

alias cl37 "cl_pitchspeed 34"

alias cl38 "cl_pitchspeed 36"

alias cl39 "cl_pitchspeed 38"

alias cl40 "cl_pitchspeed 40"

alias ec0 "dev1; echo recoil 0; dev0"

alias ec1 "dev1; echo recoil 0+; dev0"

alias ec2 "dev1; echo recoil 1; dev0"

alias ec3 "dev1; echo recoil 1+; dev0"

alias ec4 "dev1; echo recoil 2; dev0"

alias ec5 "dev1; echo recoil 2+; dev0"

alias ec6 "dev1; echo recoil 3; dev0"

alias ec7 "dev1; echo recoil 3+; dev0"

alias ec8 "dev1; echo recoil 4; dev0"

alias ec9 "dev1; echo recoil 4+; dev0"

alias ec10 "dev1; echo recoil 5; dev0"

alias ec11 "dev1; echo recoil 5+; dev0"

alias ec12 "dev1; echo recoil 6; dev0"

alias ec13 "dev1; echo recoil 6+; dev0"

alias ec14 "dev1; echo recoil 7; dev0"

alias ec15 "dev1; echo recoil 7+; dev0"

alias ec16 "dev1; echo recoil 8; dev0"

alias ec17 "dev1; echo recoil 8+; dev0"

alias ec18 "dev1; echo recoil 9; dev0"

alias ec19 "dev1; echo recoil 9+; dev0"

alias ec20 "dev1; echo recoil 10; dev0"

alias ec21 "dev1; echo recoil 11; dev0"

alias ec22 "dev1; echo recoil 12; dev0"

alias ec23 "dev1; echo recoil 13; dev0"

alias ec24 "dev1; echo recoil 14; dev0"

alias ec25 "dev1; echo recoil 15; dev0"

alias ec26 "dev1; echo recoil 16; dev0"

alias ec27 "dev1; echo recoil 17; dev0"

alias ec28 "dev1; echo recoil 18; dev0"

alias ec29 "dev1; echo recoil 19; dev0"

alias ec30 "dev1; echo recoil 20; dev0"

alias ec31 "dev1; echo recoil 22; dev0"

alias ec32 "dev1; echo recoil 24; dev0"

alias ec33 "dev1; echo recoil 26; dev0"

alias ec34 "dev1; echo recoil 28; dev0"

alias ec35 "dev1; echo recoil 30; dev0"

alias ec36 "dev1; echo recoil 32; dev0"

alias ec37 "dev1; echo recoil 34; dev0"

alias ec38 "dev1; echo recoil 36; dev0"

alias ec39 "dev1; echo recoil 38; dev0"

alias ec40 "dev1; echo recoil 40; dev0"

alias r0 "ec0; cl0; bind mouse1 +attack; bind, r1; bind mwheelup r1"

alias r1 "ec1; cl1; bind mouse1 +on; bind , r2; bind. r0; bind mwheelup r2; bind mwheeldown r0"

alias r2 "ec2; cl2; bind mouse1 +on; bind , r3; bind. r1; bind mwheelup r3; bind mwheeldown r1"

alias r3 "ec3; cl3; bind mouse1 +on; bind , r4; bind. r2; bind mwheelup r4; bind mwheeldown r2"

alias r4 "ec4; cl4; bind mouse1 +on; bind , r5; bind. r3; bind mwheelup r5; bind mwheeldown r3"

alias r5 "ec5; cl5; bind mouse1 +on; bind , r6; bind. r4; bind mwheelup r6; bind mwheeldown r4"

alias r6 "ec6; cl6; bind mouse1 +on; bind , r7; bind. r5; bind mwheelup r7; bind mwheeldown r5"

alias r7 "ec7; cl7; bind mouse1 +on; bind , r8; bind. r6; bind mwheelup r8; bind mwheeldown r6"

alias r8 "ec8; cl8; bind mouse1 +on; bind , r9; bind. r7; bind mwheelup r9; bind mwheeldown r7"

alias r9 "ec9; cl9; bind mouse1 +on; bind , r10;bind . r8; bind mwheelup r10; bind mwheeldown r8"

alias r10 "ec10; cl10; bind mouse1 +on; bind , r11; bind . r9; bindmwheelup r11; bind mwheeldown r9"

alias r11 "ec11; cl11; bind mouse1 +on; bind , r12; bind . r10; bind mwheelup r12;bind mwheeldown r10"

alias r12 "ec12; cl12; bind mouse1 +on; bind , r13; bind . r11; bind mwheelup r13;bind mwheeldown r11"

alias r13 "ec13; cl13; bind mouse1 +on; bind , r14; bind . r12; bind mwheelup r14;bind mwheeldown r12"

alias r14 "ec14; cl14; bind mouse1 +on; bind , r15; bind . r13; bind mwheelup r15;bind mwheeldown r13"

alias r15 "ec15; cl15; bind mouse1 +on; bind , r16; bind . r14; bind mwheelup r16;bind mwheeldown r14"

alias r16 "ec16; cl16; bind mouse1 +on; bind , r17; bind . r15; bind mwheelup r17;bind mwheeldown r15"

alias r17 "ec17; cl17; bind mouse1 +on; bind , r18; bind . r16; bind mwheelup r18;bind mwheeldown r16"

alias r18 "ec18; cl18; bind mouse1 +on; bind , r19; bind . r17; bind mwheelup r19;bind mwheeldown r17"

alias r19 "ec19; cl19; bind mouse1 +on; bind , r20; bind . r18; bind mwheelup r20;bind mwheeldown r18"

alias r20 "ec20; cl20; bind mouse1 +on; bind , r21; bind . r19; bind mwheelup r21;bind mwheeldown r19"

alias r21 "ec21; cl21; bind mouse1 +on; bind , r22; bind . r20; bind mwheelup r22;bind mwheeldown r20"

alias r22 "ec22; cl22; bind mouse1 +on; bind , r23; bind . r21; bind mwheelup r23;bind mwheeldown r21"

alias r23 "ec23; cl23; bind mouse1 +on; bind , r24; bind . r22; bind mwheelup r24;bind mwheeldown r22"

alias r24 "ec24; cl24; bind mouse1 +on; bind , r25; bind . r23; bind mwheelup r25;bind mwheeldown r23"

alias r25 "ec25; cl25; bind mouse1 +on; bind , r26; bind . r24; bind mwheelup r26;bind mwheeldown r24"

alias r26 "ec26; cl26; bind mouse1 +on; bind , r27; bind . r25; bind mwheelup r27;bind mwheeldown r25"

alias r27 "ec27; cl27; bind mouse1 +on; bind , r28; bind . r26; bind mwheelup r28;bind mwheeldown r26"

alias r28 "ec28; cl28; bind mouse1 +on; bind , r29; bind . r27; bind mwheelup r29;bind mwheeldown r27"

alias r29 "ec29; cl29; bind mouse1 +on; bind , r30; bind . r28; bind mwheelup r30;bind mwheeldown r28"

alias r30 "ec30; cl30; bind mouse1 +on; bind , r31; bind . r29; bind mwheelup r31;bind mwheeldown r29"

alias r31 "ec31; cl31; bind mouse1 +on; bind , r32; bind . r30; bind mwheelup r32;bind mwheeldown r30"

alias r32 "ec32; cl32; bind mouse1 +on; bind , r33; bind . r31; bind mwheelup r33;bind mwheeldown r31"

alias r33 "ec33; cl33; bind mouse1 +on; bind , r34; bind . r32; bind mwheelup r34;bind mwheeldown r32"

alias r34 "ec34; cl34; bind mouse1 +on; bind , r35; bind . r33; bind mwheelup r35;bind mwheeldown r33"

alias r35 "ec35; cl35; bind mouse1 +on; bind , r36; bind . r34; bind mwheelup r36;bind mwheeldown r34"

alias r36 "ec36; cl36; bind mouse1 +on; bind , r37; bind . r35; bind mwheelup r37;bind mwheeldown r35"

alias r37 "ec37; cl37; bind mouse1 +on; bind , r38; bind . r36; bind mwheelup r38;bind mwheeldown r36"

alias r38 "ec38; cl38; bind mouse1 +on; bind , r39; bind . r37; bind mwheelup r39;bind mwheeldown r37"

alias r39 "ec39; cl39; bind mouse1 +on; bind , r40; bind . r38; bind mwheelup r40;bind mwheeldown r38"

alias r40 "ec40; cl40; bind mouse1 +on; bind . r39; bind mwheeldown r39"

bind / "antion"

==========================================

13、//按 x 键狙击去掉awp黑圈

sec1 是去掉黑圈

sec2 是恢复黑圈

alias dev1 "developer 1"

alias dev0 "developer 0"

alias snp "snp1"

alias snp1 "+attack2; wait; -attack2;hud_draw 0; alias snp snp2;dev1;echo -[zoom1]-;dev0"

alias snp2 "+attack2; wait; -attack2;alias snp snp3;dev1;echo -[zoom 2]-;dev0"

alias snp3 "+attack2; wait; -attack2;hud_draw 1;weapon_knife;lastinv; alias snpsnp1;dev1;echo -[unzoom]-;dev0"

alias sec "sec1"

alias sec1 "bind mouse2 snp; alias sec sec2;dev1;echo sniper blackout loaded;dev0"

alias sec2 "bind mouse2 +attack2; alias sec sec1; hud_draw 1;dev1;echo sniper blackoutunloaded;dev0"

bind x sec1

bind x sec2

==========================================

14、自动识别枪支vec

alias vec-pis "pistolvec"

alias vec-ump "umpvec"

alias vec-smg "mp5ve"

alias vec-ak "akvec"

alias vec-sig "sigvec"

alias vec-aug "augvec"

alias vec-colt "coltvec"

alias vec-scout "scoutvec"

alias vec-para "paravec"

alias vec-knife "knifevec"

alias vswitch-s "later 0.5 bammo"

alias vswitch-on "vec_switch 1;alias siground vswitch-s"

alias vswitch-off "vec_switch 0;alias siground"

你可以用记事本新建一个cheat.cfg文件,选择你所需要的脚本,复制粘贴到cheat.cfg中,再在作弊器的主cfg文件的最后加入execcheat.cfg,或者直接复制到作弊器的主cfg里,就可以在游戏中按相应的健使用作弊功能了

怎样才能一枪暴头

一、vec(瞄准点)编写简介

在公开的作弊器中常常包含有几个“.cfg”的脚本文件,vec的脚本定义放在其中。一般命名为vec.cfg,也就是作弊器的瞄准点文件,ogc类作弊器为aimbot.cfg

在此,我来说说如和使用作弊器的武器vec自动识别功能(vectch设定为1)来加载你的自定义vec脚本。(需作弊器支持,暴-力作弊器一般都有该功能!)

下面以自定义的sg550(b48,ct专用快阻)来进行说明。

----------------------------------

alias sg550-vecst "avadd 0 21.57 8.45 3.91;avadd 0 22.64 7.1 3"

alias sg550-vecdu "avadd 1 24.8 4.32 4.5;avadd 1 26.35 4.65 3.5"

alias sg550-vec "avclear;sg550-vecst;sg550-vecdu; recoil 0; nospread 1; txt (b48)sg550's vec"

----------------------------------

第1行语句定义了敌人在站立的情况下,瞄准点的坐标。

第2行语句定义了敌人在蹲下的情况下,瞄准点的坐标。

第3行语句完整定义了sg550的射击参数。

要点:

1、sg550-vec名称不能变。否则,作弊器无法自动调用该vec。

2、以上的瞄准点还需要recoil(反后坐)、nospread(反子弹散布)等参数的配合,才能达到良好的效果。

3、avclear命令,一定要写在最前面。用来清除你前面所使用武器的瞄准点参数。

4、txt命令是显示提示信息用的。你手中换成sg550,就会在屏幕左偏下的位置显示“(b48) sg550's vec”。如果你还想让其他人都知道,就加上“#saysg550's vec is ready!be careful your head!”。

完整语句:alias sg550-vec "avclear;sg550-vecst;sg550-vecdu; recoil 0; nospread 1;txt (b48) sg550's vec; #say sg550's vec is ready! be careful your head!"

设置手动识别vec,也需作弊器支持

打开vec.cfg文件,查找vectch,确定为vectch 1。查找exec vecs,改成exec myvecs。并在后面加入以下脚本语句:

alias pingvecs0 "exec myvecs;bind f4 pingvecs1;txt my normal vecs"

alias pingvecs1 "exec vecs01-30;bind f4 pingvecs2;txt ping 01~30 vecs"

alias pingvecs2 "exec vecs31-60;bind f4 pingvecs3;txt ping 31~60 vecs"

alias pingvecs3 "exec vecs61-90;bind f4 pingvecs4;txt ping 61~90 vecs"

alias pingvecs4 "exec vecs91-120;bind f4 pingvecs5;txt ping 91~120 vecs"

alias pingvecs5 "exec vecs121-150;bind f4 pingvecs6;txt ping 121~150 vecs"

alias pingvecs6 "exec vecs151-180;bind f4 pingvecs0;txt ping 151~180 vecs"

bind f4 "pingvecs1"

这样,我就可以根据与cs服务器连接的ping值,按“f4”键切换我自己定义的针对不同ping速的vec配置文件。其实ping<200时,差别不大!

二、vec坐标定义:

1、height(y轴): 人物高度。以胃部为原点0;0~30之间为有效值范围。

2、forward(z轴): 前偏移。以人物的右肩相对平行的位置为原点0;0~15之间为有效值范围。

3、right(x轴): 右偏移。

4、duck: 是否蹲下。0处于站立状态,1处于蹲下状态。

例如:alias vec-name "avadd 0 21 6 0;avadd 1 27 4 0"


其中的各部分的定义如下:

avadd(aim vector add):添加瞄准点命令

0 = 对手站立时的瞄准点

1 = 对手蹲下时的瞄准点

21(27) :高度(height)x轴

6(4) :前偏移(forward)y轴

0(0) :右偏移(right)z轴

暴头点的最佳范围分别如下:(仅供参考,不同作弊器、不同ping都是有差异的,可以在游戏中打开作弊器的控制台输入 avdraw 1 此时在人物上会出现1个红点,这就是瞄准点,你可以自行修改)

------------------------------------

高度:21.1~22.8(对手站立),26.8~27.4(对手蹲下)。

如果是joolz系列的作弊器则有所不同,如下。

24.0~24.5(对手站立),28.3~29.5(对手蹲下)。

前偏移:6.3~7.3(对手站立),推荐值6.8。

3.3~4.9或者7.8~8.5(对手蹲下),推荐从7.8~8.5之间选择,推荐值8.3。

右偏移:1.5~2.3或者2.9~3.4(站、蹲都可),推荐值3.1。

------------------------------------

为什么“前偏移”和“右偏移”中有两个取值范围?

这是因为ping值对这两个坐标的影响很大。

第一个取值范围适合ping值低的使用,第二个取值范围适合ping值高的使用。

(具体的ping值分界点应该是多少,我也不太清楚。请大家自己试试!)

× × × × × ×

接下来我们再接着看这个样板。

------------------------------------

alias vec-num "avadd 0 21 6 0;avadd 1 27 4 0"

alias vec-name "avclear;vec_num;recoil 1.43;height_correction 0;cl_bob 0;cl_bobup0;txt vec tutorial vec;#say test vec"

------------------------------------

avclear是用来清除掉你前面所选择的武器的vec,否则新的vec无法正常使用。

recoil反后坐力系数:

这个是一个好的vec的精华之所在。和武器正确对应的recoil,使你所射出的子弹,能保持击中在目标的同一点上。一般取值为 1.5—2

著名的h34d有个比较详细的分段vec,可以供大家参考:

站着时:

alias avsheaddoc "avadd 0 25 12 0" //standing head doc

alias avschest "avadd 0 12 3.5 0" //standing chest

alias avscrotch "avadd 0 -5 -2 0" //standingcrotch

alias avslthigh "avadd 0 -9 -2 6" //standingleft thigh

alias avsrthigh "avadd 0 -9 2 -4" //standingright thigh

alias avslshin "avadd 0 -24 -4 6.5" //standing left shin

alias avsrshin "avadd 0 -22 7 -4" //standing right shin<br>alias avslfoot "avadd 0 -32 -7 5" //standing foot left

alias avsrfoot "avadd 0 -33 5 -4" //standing foot right

alias avsheadf "avadd 0 25 5 2" //standinghead abso f

alias avsrarm "avadd 0 13.5 6 6" //standingright arm

alias avslarm "avadd 0 13.5 6 -6" //standingleft arm

蹲着时:

alias avdheaddoc "avadd 1 30 3 0" //crouchingheaddoc

alias avdchest "avadd 1 15 -2 -4" //crouchingchest

alias avdcrotch "avadd 1 8 -3.5 -2" //crouching crotch

alias avdlthigh "avadd 1 4 -16 2" //crouchingleft thigh

alias avdrthigh "avadd 1 5 0 -8" //crouchingright thigh

alias avdlshin "avadd 1 -5 -12 11" //crouching left shin

alias avdrshin "avadd 1 -5 4 -7" //crouchingright shin

alias avdlfoot "avadd 1 -13 -17 5" //crouching foot left

alias avdrfoot "avadd 1 -13 0 -7" //crouchingfoot right

alias avdheadf "avadd 1 26 3 0.75" //crouching head absof

alias avdrarm "avadd 1 17 -2 5" //crouching right arm

alias avdlarm "avadd 1 17 -2 -5" //crouchingleft arm

另一个著名的joolz4.11的更详细

alias othervecs "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"

alias neckhigh "avclear;avadd 0 15.6 5 -1;avadd 1 20 0 0;othervecs" aliasneckmedium "avclear;avadd 0 13 6.5 -1;avadd 1 18.5 1 0;othervecs"

alias necklow "avclear;avadd 0 11.5 7 -1;avadd 1 17 2 0;othervecs"

alias chesthigh "avclear;avadd 0 8 8.5 0;avadd 1 10.5 1 0;othervecs"

alias chestmedium "avclear;avadd 0 6 7 0;avadd 1 9 0 0;othervecs"

alias chestlow "avclear;avadd 0 4 5.5 0;avadd 1 7.5 -1 0;othervecs"

alias stomachhigh "avclear;avadd 0 2 4.5 0;avadd 1 6 1 -1.5;othervecs"

alias stomachmedium "avclear;avadd -0.5 0 3.5 0;avadd 1 4.5 -0.5 -1.5;othervecs"

alias stomachlow "avclear;avadd 0 -3 2.5 0;avadd 1 3 -2 -1.5;othervecs"

alias testieshigh "avclear;avadd 0 -5 1.5 0;avadd 1 2 -6 -3;othervecs"

alias testiesmedium "avclear;avadd 0 -8 0.5 0;avadd 1 0 -8 -3;othervecs"

alias testieslow "avclear;avadd 0 -11 -0.5 0;avadd 1 -2 -10 -3;othervecs"

送上vec编辑器一个:

点击浏览该文件

ΘΘΘ复活脚本类详解ΘΘΘ

by cs_007

实现所有此类脚本的关键是cs菜单要选数字菜单

alias huo "later 5;.chooseteam;.menuse-le-ct 6;.chooseteam;.menuse-le-ct5;.menuse-le-ct 5"

alias sigdead "later 2 huo"

放到作弊器的脚本文件里,懂脚本的自己加个开关

死后自动复活,我记的这个功能应该是,最早在点通俱乐部里见到过,放到cs下和作弊器下其实就那么简单.研究的人对比下就知道了,

还可以加入的功能还有很多一键,变过去杀人,变回来杀人,随时变换杀人,

上边的功能大多数老鸟都能实现,只不过个人实现起来的手段不太一样,可操作性也不一样了


以下脚本无需作弊器支持,可用在普通cs比赛中ize=2>用法 将下列单个或全部脚本用记事本编辑保存于 a.cfg ,注意按键绑定不要重复,放在cs的cstrike目录下游戏后按~呼出控制台后输入 exec a.cfg 就好了

1、左右微晃脚本

就是在按方向的时候(按一小下,不要一直按着),比如说按A(往左)一下后脚本会自动的往右晃动一个相等的幅度,只一小下,对射击精度无影响,就是惨了对方的狙击手了.晃这一下能气死他,你要是连着按左右几下后就会一直在小频率内晃动.专用来搞狙击手的.

alias w3 "wait; wait; wait"

alias w9 "w3; w3; w3"

alias +runleft "+moveleft"

alias -runleft "-moveleft; +moveright; w9; -moveright"

alias +runright "+moveright"

alias -runright "-moveright; +moveleft; w9; -moveleft"

alias +runforward "+forward"

alias -runforward "-forward; +back; w9; -back"

alias +runback "+back"

alias -runback "-back; +forward; w9; -forward"

bind w "+runforward"

bind s "+runback"

bind a "+runleft"

bind d "+runright"

=====================================================

2、慢步走脚本

按开火可以切换两种模式,一种就是慢步走,开几枪后切换到跑,如果跑停住之后会自动切换到慢步走(另:往左右也是慢步的)

alias "walktoggle" "walk"

alias run "-speed; bind mouse1 +attack; alias walktoggle walk"

alias walk "+speed; bind mouse1 +wakeup; alias walktoggle run"

alias +wakeup "+attack; -speed"

alias -wakeup "-attack; bind mouse1 +attack; alias walktoggle walk"

bind w "+forward;walktoggle;-forward"

=====================================================

3、准星扩散

效果似乎不太明显(人眼观察不出的),但是实际效果很好.自己可以调节准星的扩散频率.(在游戏中按鼠标左键调整准星扩散度)

alias "crs" "crs1"

alias "crs1" "cl_crosshair_size small; alias crs crs2"

alias "crs2" "cl_crosshair_size medium; alias crs crs3"

alias "crs3" "cl_crosshair_size large; alias crs crs4"

alias "crs4" "cl_crosshair_size medium; alias crs crs1"

bind mouse1 "+attack;crs;-attack"

=====================================================

4、消音枪

这个脚本源于awp开手电后声音会变小。放一枪,手电会自动的开启和关闭.点射的时候基本就没有声音了,推荐用m4带消音器,(游戏中按L键开启消音枪模式)

alias +lightattack "+attack; impulse 100"

alias -lightattack "-attack; impulse 100"

alias l_attack "l_attackon"

alias l_attackon "bind mouse1 +lightattack; developer 1; echo lite attack on; developer0; alias l_attack l_attackoff"

alias l_attackoff "bind mouse1 +attack; developer 1; echo lite attack off; developer0; alias l_attack l_attackon"

bind l "l_attack"

=====================================================

5、awp切换脚本

这个脚本在任何情况下你都和用c4换awp的速度一样(用q键切换awp)

alias +quiksilencer "+attack2; wait; wait; wait"

alias -quiksilencer "-attack2; weapon_knife; wait; wait; lastinv"

bind q "+quiksilencer"

=====================================================

6、提高射击精度

改脚本主要是提高了一点弹道,没多大实际效果(在游戏中按end键开启)

alias d1 "developer 1"

alias d0 "developer 0"

alias +whore "+speed;+attack"

alias -whore "-attack;-speed"

alias whoreon "bind mouse1 +whore;d1;echo ::scout whore: 0n::;d0;alias whore_switchwhoreoff"

alias whoreoff "bind mouse1 +attack;d1;echo ::scout whore: 0ff::;d0;alias whore_switchwhoreon"

alias whore_switch "pwnon"

bind end "whore_switch"

=====================================================

7、快速扔雷

这个脚本效果很明显,不用发愁老是在扔雷的时候被人跳出来做掉了,扔雷切回武器只在一瞬间而已(在游戏中按鼠标右键扔雷)

alias +hethro "weapon_hegrenade; wait; wait; +attack"

alias -hethro " wait; -attack"

bind "mouse2" "+hethro"

=====================================================

8、快速拔刀,松开收刀ont>

alias +quickstab "weapon_knife;wait;+attack2"

alias -quickstab "-attack2;lastinv"

=====================================================

9、蹲跳,超级跳

alias +cjump "+jump; +duck"

alias -cjump "-jump; -duck"

alias cjump "cjump_on"

alias cjump_on "bind space +cjump; alias cjump cjump_off"

alias cjump_off "bind space +jump; alias cjump cjump_on"

=====================================================

10、自动完成安装c4-炸-药

alias +plant_c4 "weapon_c4;wait;wait;+attack;+duck;radio1;menuse-le-ct1;say_team i am planting c4 , cover!;slot10"

alias -plant_c4 "-attack;-duck;lastinv;slot10"

=====================================================

11、开火模式 单发/3发/连-发

alias burstswitch mode1

alias single "unbind mouse1; +attack; wait; -attack; bind mouse1 single"

alias burst "unbind mouse1; single; single; single; single; single; single; single;bind mouse1 burst"

alias mode1 "bind mouse1 burst; dvon; echo burst fire; dvoff; alias burstswitchmode2"

alias mode2 "bind mouse1 +attack; dvon; echo standard fire; dvoff; alias burstswitchmode3"

alias mode3 "bind mouse1 single; dvon; echo single fire; dvoff; alias burstswitchmode1"

=====================================================

12、换左/右手持枪

alias changehand hand_left

alias hand_left "setinfo lefthand 1;cl_righthand 0;alias changehand hand_right;wait;wait;wait;weapon_knife;lastinv;dvon;echoleft handed;dvoff"

alias hand_right "setinfo lefthand 0;cl_righthand 1;alias changehand hand_left;wait;wait;wait;weapon_knife;lastinv;dvon;echoright handed;dvoff"

=====================================================

13、显示时间

alias timer "dvon; dvoff;timeleft"

=====================================================

14、改变准星颜色

alias ccc "dvon; echo crosshair colorchanged ; dvoff;adjust_crosshair"

=====================================================

15、 普通功能通知队友

alias +rls "+reload;say_team [reload]"//换弹夹并通知队友

alias -rls "-reload"

alias +dr "+use;say_team [defusing bomb/rescuing hostage]"//拆炸弹或救人质并通知队友

alias -dr "-use"

=====================================================

16、快速切换手雷

alias +metasw "bind mouse2 qgsw"

alias -metasw "bind mouse2 +attack2;alias qgsw qgswhg"

alias qrgsw “weapon_hegrenade;weapon_flashbang;weapon_smokegrenade"

alias qgsw qgswhg

alias qgswhg "qrgsw;weapon_hegrenade;dvon; echo quick se-le-ct he grenade;dvoff;alias qgsw qgswfb"

alias qgswfb "qrgsw;weapon_flashbang;dvon; echo quick se-le-ct flashbang; dvoff;aliasqgsw qgswsg"

alias qgswsg "qrgsw;weapon_smokegrenade;dvon; echo quick se-le-ct smoke grenade;dvoff;alias qgsw qgswhg"

=====================================================

17、录制demo

alias rec_t rec_off

alias rec_off "alias rec_t rec_on;dvon; echo now recording demo to http://www.ahsrst.cnm;dvoff;record nicktemp"

alias rec_on "alias rec_t rec_off;dvon; echo now record stopped; dvoff;stop"

=====================================================

18、队长战术功能

//冲a点/到a点协助防守

alias cs_a "dvon;echo go to a ; dvoff;say_team attack/defence a"

//冲b点/到b点协助防守。

alias cs_b "dvon;echo go to b ; dvoff;say_team attack/defence b"

=====================================================

19、改变夜视仪对比度

alias nvg_u "+nvgadjust; wait; +nvgadjust; wait; +nvgadjust"

alias nvg_d "-nvgadjust; wait; -nvgadjust; wait; -nvgadjust"

=====================================================

20、开/关雷达显示

alias radar_t radar_off

alias radar_off "alias radar_t radar_on; hideradar"

alias radar_on "alias radar_t radar_off; drawradar"

=====================================================

21、开/关武器模型的显示,消除杂点

alias tg_alpha alpha_on

alias alpha_on "gl_alphamin 0.999;r_drawviewmodel 0;alias tg_alpha

alpha_off;dvon;echo clear view;dvoff"

alias alpha_off "gl_alphamin 0.25;r_drawviewmodel 1;alias tg_alpha

alpha_on;dvon;echo normal view;dvoff"

=====================================================

22、切换显示fps,ping等其它信息

alias tsn shownet1

alias shownet1 "net_graph 1;cl_showfps 0;net_graphsolid 1;alias tsn shownet2"

alias shownet2 "net_graphsolid 0;alias tsn shownet3"

alias shownet3 "net_graph 2;alias tsn shownet4"

alias shownet4 "net_graph 3;alias tsn shownet5"

alias shownet5 "net_graph 0;cl_showfps 1;alias tsn shownetoff"

alias shownetoff "net_graph 0;cl_showfps 0;alias tsn shownet1"

=====================================================

23、 模拟上网的ping

alias sim_lag fl100

alias fl100 "fakelag 50;dvon;echo your ping is 100 now..;dvoff;alias sim_lag

fl200"

alias fl200 "fakelag 100;dvon;echo your ping is 200 now..;dvoff;alias sim_lag

fl300"

alias fl300 "fakelag 150;dvon;echo your ping is 300 now..;dvoff;alias sim_lag

fl400"

alias fl400 "fakelag 200;dvon;echo your ping is 400 now..;dvoff;alias sim_lag

fl0"

alias fl0 "fakelag 0;dvon;echo your ping is 0 now;dvoff;alias sim_lag fl100"

=====================================================

24、打包购买|购买式脚本和变位分配式脚本

alias "smg1" "buyequip;menuse-le-ct 1;buy;menuse-le-ct 3;menuse-le-ct

1;wammo;buyequip;menuse-le-ct 4; clmenu;say_team i am buy [mp5 value

pack]"//买防弹衣mp5、满的主弹夹、和手雷

alias "smg1f" "buyequip;menuse-le-ct 2;buy;menuse-le-ct 3;menuselect

1;wammo;buyequip;menuse-le-ct 4;buy;menuse-le-ct 1;menuse-le-ct 3;

sammo;buyequip;menuse-le-ct 3;buyequip;menuse-le-ct 6;buyequip;menuse-le-ct

3;buyequip;menuse-le-ct 5; clmenu;say_team i am buy [mp5 navy full

pack]"//买防弹衣和头盔、mp5、desert eagle

.50ae沙漠之鹰、满的所有弹夹和三种手雷、拆弹器

alias "ar1" "buyequip;menuse-le-ct 2;buy;menuse-le-ct 4;menuse-le-ct 3;buy;menuse-le-ct

4;menuse-le-ct 1;wammo;buyequip;menuse-le-ct 4;buyequip;menuse-le-ct

3;buyequip;menuse-le-ct 6;buyequip;menuse-le-ct 3;clmenu;say_team i am buy

[m4a1/ak47 normal

pack]"//买防弹衣和头盔、m4a1或ak47、满的主弹夹、手雷和2个闪光弹、拆弹器

alias "ar1f" "buyequip;menuse-le-ct 2;buy;menuse-le-ct 4;menuse-le-ct 3;buy;menuse-le-ct

4;menuse-le-ct 1;wammo;buyequip;menuse-le-ct 4;buyequip;menuse-le-ct

3;buyequip;menuse-le-ct 6;buy;menuse-le-ct 1;menuse-le-ct 3;buyequip;menuse-le-ct

3;sammo;clmenu;say_team i am buy [m4a1/ak47 full

pack]"//买防弹衣和头盔、m4a1或ak47、沙漠之鹰、满的所有弹夹、手雷和2个闪光弹、拆弹器

alias "ara1" "buyequip;menuse-le-ct 1;buy;menuse-le-ct 4;menuse-le-ct 4;buy;menuse-le-ct

4;menuse-le-ct 2;wammo;buyequip;menuse-le-ct 4;buyequip;menuse-le-ct

3;buyequip;menuse-le-ct 6; clmenu;say_team i am buy [sg552/aug normal

pack]"//买防弹衣、sg552或aug、满的主弹夹、手雷和1个闪光弹、拆弹器

alias "ara1f" "buyequip;menuse-le-ct 2;buy;menuse-le-ct 4;menuse-le-ct

4;buy;menuse-le-ct 4;menuse-le-ct 2;wammo;buyequip;menuse-le-ct 4;buy;menuse-le-ct

1;menuse-le-ct 3;bs2;buyequip;menuse-le-ct 3;buyequip;menuse-le-ct

6;buyequip;menuse-le-ct 3;clmenu;say_team i am buy [sg552/aug full

pack]"//买防弹衣和头盔、sg552或aug、满的主弹夹、沙漠之鹰、2个手-枪弹夹、手雷和2个闪光弹、拆弹器

alias "snfs" "buyequip;menuse-le-ct 1;buy;menuse-le-ct 4;menuse-le-ct

6;wammo;buyequip;menuse-le-ct 4; clmenu;say_team i am buy [awm/p value

pack]"//买防弹衣、awm/p、满的主弹夹、手雷

alias "snff" "buyequip;menuse-le-ct 2;buy;menuse-le-ct 4;menuse-le-ct

6;wammo;buy;menuse-le-ct 1;menuse-le-ct 3;sammo;buyequip;menuse-le-ct

4;buyequip;menuse-le-ct 3;buyequip;menuse-le-ct 6;buyequip;menuse-le-ct

3;buyequip;menuse-le-ct 5; clmenu;say_team i am buy [awm/p full

pack]"//买防弹衣和头盔、awm/p、沙漠之鹰、满的所有弹夹、和三种手雷、拆弹器

alias +metabuy "bind del smg1f;bind end ar1f;bind pgdn snff;bind home

ara1f"//变位购买增强包

alias -metabuy "bind del smg1;bind end ar1;bind pgdn snfs;bind home

ara1"//还原变位购买普通包

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